﻿package plugin.npcDialog
{

    public class NpcDialogType extends Object
    {
        public static const DELIVER:String = "deliver";
        public static const EMS:String = "ems";
        public static const TD:String = "tafang";
        public static const BOSS1:String = "BOSS1";
        public static const BOSS2:String = "BOSS2";
        public static const WEIZHIANDIAN:String = "BOSS3";
        public static const MBCZ:String = "MBCZ";
        public static const BOSS4:String = "BOSS4";
        public static const BOSS5:String = "BOSS5";
        public static const BOSS6:String = "BOSS6";
        public static const BOSS7:String = "BOSS7";
        public static const Huodong:String = "huodong";
        public static const ShenWeiYu:String = "shenweiyu";
        public static const ZhuanShengShenDian:String = "zhuanshengshendian";
        public static const BOSSHOUSE3:String = "bosshouse3";
        public static const MAYA2:String = "maya2";
        public static const HUANJING:String = "huanjing";
        public static const HUANJINGTONEXT:String = "huanjingtonext";
        public static const HUANJINGQUIT:String = "huanjingquit";
        public static const RLhecheng:String = "zhuangbeihecheng";
        public static const xianliangHCPL:String = "xianliangHCPL";
        public static const shenzhuangHCPL:String = "shenzhuangHCPL";
        public static const RxhcPL:String = "rxhcpl";

        public function NpcDialogType()
        {
            return;
        }// end function

    }
}
